THE YEAR OF ACCLAIM: PLAY OR PASS

And with the final review of Turok (2008) on Xbox 360, The Year of Acclaim comes to an end. Over the past twelve months I’ve looked at fifteen games through multiple console, handhelds and console generations. While some of the games I’ve looked at have confirmed that certain games are bonafided classics or huge surprises, others are…

REVIEW: TUROK (2008) (XBOX 360)

Reboot. It’s a word that gets thrown around a lot nowadays, heck even the beloved 90’s animated series Reboot is getting…umm….rebooted, and to many it’s as dirty a word as the most well-known four letter ones. For every great reinterpreting of a property, like Christopher Nolan’s The Dark Knight trilogy, you get a Point Break, Total Recall, Terminator: Genisys, or RoboCop that fail…

REVIEW: TUROK: EVOLUTION (GAME BOY ADVANCE)

In its short time in the video game spotlight, Acclaim’s Turok franchise was a lot of things: A series of traditional first-person shooters, a multi-player focuses arena shooter, several side-scrollers and overhead action games mixed with beat-em-up and vehicular gameplay. That all being said, I didn’t expect what I got when I slotted the Game…

REVIEW: SHADOW MAN: 2ECOND COMING (PS2)

2002 saw the release of two major franchise sequels from Acclaim on the sixth generation of consoles. The big fall release was the infamous Turok: Evolution, which arrived on every piece of hardware available at the time: The GameCube, PlayStation 2, Xbox, PC, and even a spin-off on the Game Boy Advance. The second arrived at a…

REVIEW: SHADOW MAN (DREAMCAST)

As games and consoles moved into the third dimensions, companies worked to bring everyone’s favourite IP’s into this bold new era of gaming: Mario, MegaMan, Castlevania, Metal Gear, The Legend of Zelda, etc. each with their own varying degrees of success. One franchise that missed out on the first wave of 3-D revivals was Nintendo’s popular…

REVIEW: TUROK 3: SHADOW OF OBLIVION (GAME BOY COLOR)

Something I don’t do very often when it comes to writing reviews is to look on what other people have written, a trend I broke with Turok 3: Shadows of Oblivion. I personally really loved the first Turok Game Boy outing, and while disappointed by the simplicity in its sequel, I still enjoyed it much more than…

REVIEW: TUROK: RAGE WARS (GAME BOY COLOR)

It was an undertaking to translate the original Turok: Dinosaur Hunter into an 8-bit handheld game, yet somehow developer Bits Managers managed to make an experience that very much felt like the N64 classic. But how does one adapt a game like Turok: Rage Wars, a piece of software built around fast-paced, twitch multi-player action into a Game…