CELEBRATING FIVE YEARS OF COMIC GAMERS ASSEMBLE.

January 20th, 2012. It was on that date that the first ever article was published on Comics Gamers Assemble: a preview of the public demo for 2K’s The Darkness 2, a follow-up from the 2007 game developed by Starbreeze Studios. Since that time, over 900 articles have been published on this platform, ranging from reviews of games both old…

THE BEST MARVEL CONSOLE GAME EVER PART 10: THE PUNISHER (2005) (XBOX)

I’ve stated in the past that one of the sure ways to make a great comic book game is to marry a particular license to a pre-existing game franchise that just simply fits: Batman Begins for example is simply Ubisoft’s Splinter Cell with a Batman skin; Batman: Arkham Asylum and Acclaim’s Shadow Man have a lot in common with Nintendo’s Metroid Franchise and THQ’s The Punisher, the…

THE PUNISHER IN VIDEO GAMES: PLAY OR PASS

Today’s the day that Daredevil returns to Netflix for its second season and I like many, couldn’t be more excited. Not only do we get to binge watch another thirteen episodes starring the Man Without Fear, but we also get to see the Marvel Cinematic Universe debut for two characters: Elektra and The Punisher. Last…

NEW MARVEL CONTEST OF CHAMPIONS TRAILER/RELEASE DATE

Announced back in July during San Deigo Comic-Con, Marvel Contest of Champions is an upcoming mobile brawler from Kabam Entertainment that previously had a vague release date of “Fall 2014.” Now as New York Comic-Con gets underway, the veil has been lifted up and we now know that we’ll be able to download the game…

5 CONTRIBUTIONS THE SEGA GENESIS MADE TO COMIC BOOK GAMES

Yesterday marked the 25th anniversary of the release of the Sega Genesis, also known as the Mega Drive in other parts of the world, in North America. To celebrate the life of the little black box that gave the “Big N” a run for their money in the 90’s, I’m going to look at ways…

THE LAND OF THE FORGOTTEN COMIC BOOK GAMES PART 3

Let’s turn our attention from DC to Marvel, as we explore some unfortunate tragedies in their video game portfolio. X-MEN: MIND GAMES (SEGA 32X) The 32X was Sega’s final attempt to prolong the life of the Sega Genesis before the company moved into the 32-bit era with the Sega Saturn. Sega had somewhat of a…