REVIEW: SPIDER-MAN 2 (GAME BOY ADVANCE)

Spider-Man 2 on the sixth generation of consoles was one of the most important comic book games of all time, radically changing how we thought about how the character of Spider-Man works in a three-dimensional space by giving players the freedom to more or less swing around and do whatever they pleased in an open-world environment.…

REVIEW: SPIDER-MAN 2 (XBOX ORIGINAL)

Neversoft’s Spider-Man and its Vicarious Vision’s developed sequel Spider-Man 2: Enter Electro were great first attempts at making the Spider-Man game that everyone dreamed of playing, but were held back by the limitations of the consoles that they were on. Spider-Man’s webs for example seemingly attached to the sky, there were more interior environments than exterior and you couldn’t…

REVIEW: SPIDER-MAN (2002) (GAME BOY ADVANCE)

Unlike the first Spider-Man movie game that arrived on the sixth generation of consoles, Spider-Man (2002) on the Game Boy Advance was the second game starring the character to arrive on the handheld, following 2001’s Spider-Man: Mysterio’s Menace. The two are alike in more ways other than they’re both movie tie-in games though, as they both hail from new…

EVERY SPIDER-MAN MOVIE GAME EVER (ALMOST)

Spider-Man, to put it mildly, has gotten a lot of good publicity as of late. This week the character had a huge E3 when the Insomniac developed Marvel’s Spider-Man closed out the Sony press conference with a close to ten minute long gameplay demo that has received nothing but positive admiration from the enthusiast media and gaming…

E3 2017: MARVEL VS. CAPCOM: INFINITE AND MARVEL’S SPIDER-MAN WOW AT THE SONY PRESS CONFERENCE

E3 began last Saturday but outside of maybe Nintendo, perhaps the most anticipated press conference was Sony’s which took place yesterday evening. The conference as a whole was light on showing anything new, simply rehashing things that debuted last year along with games that we already knew about, but that didn’t mean there wasn’t any…