REVIEW: THE DARKNESS (PS3)

In 2004, developer Starbreeze impressed a lot of people with the release of the Xbox original exclusive The Chronicles of Riddick: Escape from Butcher Bay. Launching alongside The Chronicles of Riddick film, it was a rare example of a game being much better received than the movie it was meant to support, something not really seen since GoldenEye 007 on the Nintendo…

REVIEW: THE DARKNESS II (XBOX 360)

2007’s The Darkness was a commercial success for developer Starbreeze and publisher 2K Games, going on to sell over one million copies, which was a pretty good figure for a game based around an IP that wasn’t that well-known. Given that level of success, it was surprising that it would be close to four years before any…

CELEBRATING THE CANADIAN DEVELOPERS OF COMIC BOOK GAMES ON CANADA’S 150TH BIRHTDAY

Canada, the country in which I call home, is celebrating a milestone birthday today. July 1st, 2017 marks the 150th birthday of the day that the country known as Canada came into existence. Video game fans owe a lot to the country of Canada, for without it and the talented people who live in it,…

CELEBRATING FIVE YEARS OF COMIC GAMERS ASSEMBLE.

January 20th, 2012. It was on that date that the first ever article was published on Comics Gamers Assemble: a preview of the public demo for 2K’s The Darkness 2, a follow-up from the 2007 game developed by Starbreeze Studios. Since that time, over 900 articles have been published on this platform, ranging from reviews of games both old…