Last week the existence of the PlayStation 5 exclusive Marvel’s Spider-Man: Miles Morales was revealed to the public during Sony’s PlayStation 5 event, however many questions still lingered about the scale of the game. Is this the official sequel to 2018’s Marvel’s Spider-Man? Is this merely the size of the City at War downloadable expansions that followed the launch of Marvel’s Spider-Man? 

Today the creative director of Miles Morales, Brian Horton – who was the game director on Rise of the Tomb Raider – took to the PlayStation Blog to answer some of those questions. Miles Morales is not the officially numbered sequel to Marvel’s Spider-Man, rather serving as a Ratchet & Clank: Quest for Booty or Uncharted: The Lost Legacy sized adventure until Marvel’s Spider-Man 2 arrives in the future. The game is set one year after the events of Insomniac’s debut Spider-Man outing during the holidays, and sees Miles dealing with a war in his own backyard of Harlem between an energy company and the criminals seen in the debut trailer wielding high tech weaponry.

In terms of how the game will take advantage of Sony’s new hardware, Miles Morales is slated to have little to no loading, ray tracing and utilizes the functionality of the new DualSense controller.

Marvel’s Spider-Man: Miles Morales arrives this holiday for the PlayStation 5.


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